\hypertarget{_g_object_8h}{
\section{sources/graphic/GObject.h File Reference}
\label{_g_object_8h}\index{sources/graphic/GObject.h@{sources/graphic/GObject.h}}
}
{\ttfamily \#include \char`\"{}../tool/vectorf.h\char`\"{}}\par
{\ttfamily \#include $<$vector$>$}\par
{\ttfamily \#include $<$string$>$}\par
{\ttfamily \#include $<$math.h$>$}\par
{\ttfamily \#include $<$GL/glew.h$>$}\par
{\ttfamily \#include \char`\"{}../tool/vectorf.h\char`\"{}}\par
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_g_object}{GObject}
\begin{DoxyCompactList}\small\item\em Classe mère abstraite servant de base aux différents éléments affichable de la scene OpenGL. \item\end{DoxyCompactList}\end{DoxyCompactItemize}
